Article Index
10 Easy Ways to Promote Your Website
5 Simple Steps to Accepting Payments
5 Steps to Understanding HTML
5 Ways to Avoid the 1998 Look
6 Reasons Why You Need a Website
7 Ways to Make Your Web Forms Better
A Question of Scroll Bars
Ads Under the Radar Linking to Affiliates
AJAX Should You Believe the Hype
All About Design Principles and Elements
An Introduction to Paint Shop Pro
An Issue of Width the Resolution Problem
Avoiding the Nuts and Bolts Content Management Software
Beware the Stock Photographer Picking Your Pictures
Building a Budget Website
Building Online Communities
Clean Page Structure Headings and Lists
ColdFusion Quicker Scripting at a Price
Column Designs with CSS
Content is King
CSS and the End of Tables
Cut to the Chase How to Make Your Website Load Faster
Designing for Sales
Designing for Search Engines
Dont Be Scared Its Only Code HTML for Beginners
Dreamweaver The Professional Touch
Encryption and Security with SSL
Finding a Good HTML Editor
Focus on the User Task Oriented Websites
Fonts are More Important Than You Think
Free Graphics Alternatives
FrontPage Easy Pages
Hints All the Way
Hiring Professionals 5 Things to Look For
How Databases Work
How the Web Works
How to Get Your Website Talked About on Blogs
How to Install and Configure a Forum
How to Make Visitors Add You to Their Favorites
How to Run Ads Without Driving Visitors Crazy
How to Set Up Your Hosting in 5 Minutes Flat
IIS and ASP Microsofts Server
Image Formats GIF JPEG PNG and More
Its a World Wide Web Going International
JSP Java on Your Server
LAMP The Most Popular Server System Ever
Making Friends and Influencing People the Importance of Links
Making Searches Simple
Offering Free Downloads on Your Website
Opening a Web Shop with E Commerce Software
Perl Cryptic Power
Photoshop a Graphic Designers Dream
PHP Easy Dynamic Websites
Picking a Colour Scheme
Printing and Sending the Two Things Users Want to Do
Putting Multimedia to Good Use
Python and Ruby the Newer Alternatives
Registering a Domain Name
Registering Your Users by Stealth
RSS Really Simple Syndication
Setting Up a Mailing List
Setting up a Test Server on Your Own Computer
Some Places to Go For More Information
Taking HTML Further with Javascript
Taking HTML Further
Taking Your Website Mobile
Text Ads Unobtrusive Advertising
The 5 Principles of Effective Navigation
The Art of the Logo
The Basics of Web Forms
The Basics of Web Servers
The Case Against Flash
The Confusing World of Web Hosting Making Your Decision
The Evils of PDFs
The Importance of Validation
The Many Flavours of HTML
The Smaller the Better Avoiding Graphical Overload
The Top 10 Biggest Web Design Mistakes
The Web Designers Toolbox
The Web is Not Paper
Theres More than One Web Browser
Time for User Testing
Titles and Headlines Its Not a Newspaper
Tracking Your Visitors
Understanding Web Jargon
Uploading Your Website with FTP
Using Flash Sensibly
Using Quizzes and Games to Get Traffic
VBScript Javascript Made Easy
Websites and Weblogs Whats the Difference
What Do You Want Your Website to Do
What You See Isnt Always What You Get
Which Database is Right for You
Why Doing It Yourself is Best
Why Java Will Drive Your Visitors Away
Why Word is Bad for the Web
Why You Should Put Your Content in a Weblog Format
Why You Should Stick to Design Conventions
Working With Templates
Writing for the Web

Why You Should Stick to Design Conventions

Why You Should Stick to Design Conventions.

A mistake often made by people who are new to web design is thinking that they shouldn't pay any attention to what has come before: they're going to design a website the way they think one should work. You have to realise, though, that there's a difference between being innovative and being arrogant. In almost all cases, you should be sticking to the conventions that have gradually developed during the life of the web so far.

There are Millions of Websites.

Why would you need to do that? Well, if there were only a few hundred websites in the world, you wouldn't – it'd be fine for people to have to learn a slightly different way of working to use yours. Unfortunately for you, though, there are literally millions of other websites. Even your most loyal visitor is overwhelmingly likely to be spending the majority of their time looking at other websites, not yours – and if your website doesn't work similarly to the others, then they're going to find your website hard to use.

The Learning Curve.

When people come to your website, do you really want them to have to figure out how to use it before they can get started? Do you want to write big help files and FAQs just to explain it to them? Of course not. Part of the power of the web (as opposed to desktop programs, for example) is that it gives a consistent interface to all sorts of things. If you break this, then you're making your site require some learning to be usable.

The web is competitive enough that, in most cases, your visitors will just desert you for your easier to use competitor – even if there isn't one now, one can easily enough spring up and take advantage of the niche you created with your bad design.

What are the Conventions?

The web's design conventions are simple, but effective, to the point that you probably don't realise they're there most of the time. Here are some examples:

Your logo should be a link to your homepage.
The links on your navigation bar should all be internal links.
Clicking a small picture will display a bigger version.
Links go to HTML documents unless they're clearly marked as a movie, PDF, etc.
Things are bought by adding them to a 'cart' and then going through a 'checkout'.
Identity checks are done with a username and password system.

There are many, many more.

What Happens When You Break Them?

People get annoyed. It's immensely frustrating to want to see a bigger version of a picture on an e-commerce website and click it, only to get the same size picture in a new window or something equally stupid – annoying enough that I, at least, would go and look for a site that had a better picture.

Not only do people get annoyed, though, but they also get confused. If you put an external link on your navigation bar, for example, then people could think it's part of your website – that creates all sorts of issues, since you have no control over external content.

Exceptional Circumstances.

The only time you should break the web's conventions is when your website is different enough to others that it will be worth people learning a better way to use it. For example, when Google launched Gmail, the world's first webmail service with a gigabyte of storage space, they introduced an interface that used Javascript to change entire pages without reloading. That broke the web's conventions, but worked well enough that the technique caught on, and is now starting to develop new conventions all of its own.

Don't get carried away, though, and start thinking you're more important than you really are. Your great new product is very unlikely to justify you adding streaming video to your homepage – it's more likely to just annoy people (far better to add a large picture of the video and a 'click here to see our new product' headline). Know your website's limits – for the most part, you should try to make it work as much like other websites as you possibly can.

The ultimate test is this: if you sit an experienced web user in front of your site, can they use it without getting confused? If they can't, then it's back to the drawing board.